LionForge Modded #1
91.122.45.39:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:55 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LionForge Modded #1?
0 of 50 slots on LionForge Modded #1 are filled right now. Averaged over the past week: 0 players.
How does LionForge Modded #1 rank against other Rust servers?
For player hours in the last seven days, LionForge Modded #1 holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on LionForge Modded #1?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on LionForge Modded #1?
Too few wipes are on record for LionForge Modded #1 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 13 hours is how long the present world has lasted.
Server details
Is LionForge Modded #1 online, and how reliable is it?
Right now LionForge Modded #1 is up and online. It reports an uptime that puts the last restart at about 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Performance of LionForge Modded #1: does it run smoothly?
In the last 48 hours, average server fps was 195, and it never dropped below 30. The highest entity count was 67,079, including buildings, deployables and everything else. The peak memory usage was 2,106 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does LionForge Modded #1 run?
On LionForge Modded #1, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is LionForge Modded #1 located?
There is no region published for LionForge Modded #1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 91.122.45.39:28025 is its address.
Tags, lists
Which When Is Wipe lists include LionForge Modded #1? And filters?
These When Is Wipe lists include LionForge Modded #1: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LionForge Modded #1 mean?
The game's server browser reads the tags LionForge Modded #1 publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LionForge Modded #1 enforce? And settings?
LionForge Modded #1's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does LionForge Modded #1 run?
LionForge Modded #1 runs a procedural map of size 3,500 with seed 597697065, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join LionForge Modded #1?
Press F1 in Rust and enter client.connect 91.122.45.39:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://rust.lionforge.dev/en/.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.