RTP 2.1.0 - disposable server tests
91.197.6.152:26384 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RTP 2.1.0 - disposable server tests?
The current population of RTP 2.1.0 - disposable server tests is 0 out of 1 slots. Looking at the last seven days, the average player count was 0.
How does RTP 2.1.0 - disposable server tests rank against other Rust servers?
By player hours over the last seven days, RTP 2.1.0 - disposable server tests ranks #15,650 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on RTP 2.1.0 - disposable server tests?
Too few wipes are on record for RTP 2.1.0 - disposable server tests to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 hours.
Server
Is RTP 2.1.0 - disposable server tests online, and how reliable is it?
Live status for RTP 2.1.0 - disposable server tests: online. Based on reported uptime, the last restart was roughly 2 hours ago. When Is Wipe has tracked it since 18 October 2026.
Performance of RTP 2.1.0 - disposable server tests: does it run smoothly?
In the last 48 hours, average server fps was 50, and it never dropped below 50. The highest entity count was 2,811, including buildings, deployables and everything else. Memory use reached 1,209 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RTP 2.1.0 - disposable server tests run?
Rust network protocol 2634 and build 167781 on Linux is what RTP 2.1.0 - disposable server tests runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RTP 2.1.0 - disposable server tests located?
For RTP 2.1.0 - disposable server tests, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.197.6.152:26384.
Tags, lists
Which When Is Wipe lists include RTP 2.1.0 - disposable server tests? And filters?
The When Is Wipe lists RTP 2.1.0 - disposable server tests fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on RTP 2.1.0 - disposable server tests mean?
The game's server browser reads the tags RTP 2.1.0 - disposable server tests publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RTP 2.1.0 - disposable server tests enforce? And settings?
No gather rate appears in RTP 2.1.0 - disposable server tests's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is on.
Which map does RTP 2.1.0 - disposable server tests run?
RTP 2.1.0 - disposable server tests runs a procedural map of size 1,000 with seed 424242, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RTP 2.1.0 - disposable server tests?
Open Rust, press F1, and type client.connect 91.197.6.152:26384 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.