Rust 1 55 Maptest
91.212.121.215:28055 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:32 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust 1 55 Maptest?
Rust 1 55 Maptest is holding 0 of its 10 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.
How does Rust 1 55 Maptest rank against other Rust servers?
For player hours in the last seven days, Rust 1 55 Maptest holds rank #12,769 and is in the top 57% of all ranked servers.
Wipe times
What does wipe day look like on Rust 1 55 Maptest?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 20 hours after the latest wipe.
What is the wipe schedule on Rust 1 55 Maptest?
The rhythm of Rust 1 55 Maptest cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 15 hours ago the current world was made.
Server
Is Rust 1 55 Maptest online, and how reliable is it?
Right now Rust 1 55 Maptest is up and online. It reports an uptime that puts the last restart at about 6 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Rust 1 55 Maptest: does it run smoothly?
The last 48 hours saw an average of 216 server fps and a low of 148. The highest entity count was 55,529, including buildings, deployables and everything else. The peak memory usage was 5,650 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rust 1 55 Maptest run?
Rust network protocol 2634 and build 166652 on Windows is what Rust 1 55 Maptest runs. Steam updates your game, so the protocol matches when you join.
Where is Rust 1 55 Maptest located?
There is no region published for Rust 1 55 Maptest. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 91.212.121.215:28055 is its address.
Tags, lists
Which When Is Wipe lists include Rust 1 55 Maptest? And filters?
The When Is Wipe lists Rust 1 55 Maptest fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust 1 55 Maptest mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Rust 1 55 Maptest publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rust 1 55 Maptest enforce? And settings?
No gather rate appears in Rust 1 55 Maptest's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rust 1 55 Maptest run?
Rust 1 55 Maptest runs a procedural map of size 5,000 with seed 575164653, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join Rust 1 55 Maptest?
Press F1 in Rust and enter client.connect 91.212.121.215:28055 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://www.fette-beute.info is its site.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.