serverbuild
91.218.102.15:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is serverbuild?
At present serverbuild shows as offline; its last appearance was 25 days 23 hours ago.
How does serverbuild rank against other Rust servers?
For player hours in the last seven days, serverbuild holds rank #13,282 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on serverbuild?
Too few wipes are on record for serverbuild to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 25 days 23 hours.
Server
Is serverbuild online, and how reliable is it?
Live status for serverbuild: offline, last seen 25 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 18 September 2026.
Which version of Rust does serverbuild run?
Rust network protocol 2633 and build 164530 on Windows is what serverbuild runs. Steam updates your game, so the protocol matches when you join.
Where is serverbuild located?
There is no region published for serverbuild. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.218.102.15:28015 is its address.
Tags, lists
Which When Is Wipe lists include serverbuild? And filters?
Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that serverbuild fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on serverbuild mean?
These are the tags serverbuild publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does serverbuild enforce? And settings?
No gather rate appears in serverbuild's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does serverbuild run?
serverbuild uses a procedural map from the game's generator.
How to join
How do I join serverbuild?
Open Rust, press F1, and type client.connect 91.218.102.15:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build The game build is 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.