[US] Nightshade [PvPvE | Events | QoL Mods]
91.229.114.24:28079 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:03 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [US] Nightshade [PvPvE | Events | QoL Mods]?
[US] Nightshade [PvPvE | Events | QoL Mods] is holding 1 of its 50 slots at the moment. The past seven days show 1 players on average and 3 at peak. In the last 48 hours, 16:00 UTC drew the highest average: 2 players.
How does [US] Nightshade [PvPvE | Events | QoL Mods] rank against other Rust servers?
By player hours over the last seven days, [US] Nightshade [PvPvE | Events | QoL Mods] ranks #3,885 worldwide and sits in the top 17% of all ranked servers.
Wipe times
What does wipe day look like on [US] Nightshade [PvPvE | Events | QoL Mods]?
Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 3 hours passed before the crowd peaked.
What is the wipe schedule on [US] Nightshade [PvPvE | Events | QoL Mods]?
A single monthly wipe, the force wipe, is all [US] Nightshade [PvPvE | Events | QoL Mods] runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 12 days 22 hours. Its tags show a monthly wipe schedule.
Server
Is [US] Nightshade [PvPvE | Events | QoL Mods] online, and how reliable is it?
Live status for [US] Nightshade [PvPvE | Events | QoL Mods]: online. The uptime it reports indicates a restart about 31 minutes ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of [US] Nightshade [PvPvE | Events | QoL Mods]: does it run smoothly?
In the last 48 hours, average server fps was 59, and it never dropped below 30. The highest entity count was 61,397, including buildings, deployables and everything else. Memory use reached 3,316 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [US] Nightshade [PvPvE | Events | QoL Mods] run?
The Rust version for [US] Nightshade [PvPvE | Events | QoL Mods] is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [US] Nightshade [PvPvE | Events | QoL Mods] located?
Its name points to North America and its region code is us5, though [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.229.114.24:28079 is its address.
Tags, lists
Which When Is Wipe lists include [US] Nightshade [PvPvE | Events | QoL Mods]? And filters?
The When Is Wipe lists [US] Nightshade [PvPvE | Events | QoL Mods] fits are: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [US] Nightshade [PvPvE | Events | QoL Mods] mean?
These are the tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region code us5 is set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [US] Nightshade [PvPvE | Events | QoL Mods] enforce? And settings?
[US] Nightshade [PvPvE | Events | QoL Mods]'s name makes no mention of a gather rate. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does [US] Nightshade [PvPvE | Events | QoL Mods] run?
A procedural map, size 3,500 with seed 1337, is used by [US] Nightshade [PvPvE | Events | QoL Mods]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join [US] Nightshade [PvPvE | Events | QoL Mods]?
Press F1 in Rust and enter client.connect 91.229.114.24:28079 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/T5h3RDXjEX is its site.
Server tags
Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$rus5- Region code Region code us5 is set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.