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When Is Wipe

82,411 players on 11,693 servers

Online #3,885

[US] Nightshade [PvPvE | Events | QoL Mods]

91.229.114.24:28079 checked 8m ago

monthly wipes moddedcarbonpve

Players

Now1/50
Peak, 48 hours2
7-day average1
7-day peak3
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  • 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTCFW 12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
52/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average
41/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average
43/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average
33/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average
19/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average
16/420

Quick answers

from the figures on this page

Player counts

How busy is [US] Nightshade [PvPvE | Events | QoL Mods]?

[US] Nightshade [PvPvE | Events | QoL Mods] is holding 1 of its 50 slots at the moment. The past seven days show 1 players on average and 3 at peak. In the last 48 hours, 16:00 UTC drew the highest average: 2 players.

How does [US] Nightshade [PvPvE | Events | QoL Mods] rank against other Rust servers?

By player hours over the last seven days, [US] Nightshade [PvPvE | Events | QoL Mods] ranks #3,885 worldwide and sits in the top 17% of all ranked servers.

Wipe times

What does wipe day look like on [US] Nightshade [PvPvE | Events | QoL Mods]?

Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 3 hours passed before the crowd peaked.

What is the wipe schedule on [US] Nightshade [PvPvE | Events | QoL Mods]?

A single monthly wipe, the force wipe, is all [US] Nightshade [PvPvE | Events | QoL Mods] runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 12 days 22 hours. Its tags show a monthly wipe schedule.

Server

Is [US] Nightshade [PvPvE | Events | QoL Mods] online, and how reliable is it?

Live status for [US] Nightshade [PvPvE | Events | QoL Mods]: online. The uptime it reports indicates a restart about 31 minutes ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of [US] Nightshade [PvPvE | Events | QoL Mods]: does it run smoothly?

In the last 48 hours, average server fps was 59, and it never dropped below 30. The highest entity count was 61,397, including buildings, deployables and everything else. Memory use reached 3,316 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does [US] Nightshade [PvPvE | Events | QoL Mods] run?

The Rust version for [US] Nightshade [PvPvE | Events | QoL Mods] is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is [US] Nightshade [PvPvE | Events | QoL Mods] located?

Its name points to North America and its region code is us5, though [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 91.229.114.24:28079 is its address.

Tags, lists

Which When Is Wipe lists include [US] Nightshade [PvPvE | Events | QoL Mods]? And filters?

The When Is Wipe lists [US] Nightshade [PvPvE | Events | QoL Mods] fits are: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on [US] Nightshade [PvPvE | Events | QoL Mods] mean?

These are the tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region code us5 is set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does [US] Nightshade [PvPvE | Events | QoL Mods] enforce? And settings?

[US] Nightshade [PvPvE | Events | QoL Mods]'s name makes no mention of a gather rate. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map does [US] Nightshade [PvPvE | Events | QoL Mods] run?

A procedural map, size 3,500 with seed 1337, is used by [US] Nightshade [PvPvE | Events | QoL Mods]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.

Join

How do I join [US] Nightshade [PvPvE | Events | QoL Mods]?

Press F1 in Rust and enter client.connect 91.229.114.24:28079 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/T5h3RDXjEX is its site.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code Region code us5 is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe.

Gameplay

^p
PvE No player combat here; the world provides the danger.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon This server runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.