RGN 500x PvE [Events|Purge|Zombies|SkillTree]
NA · us5 91.229.114.68:28023 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:10 UTC, in 1d 12h. Every Thursday at 17:10 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 33% else halves by day 4
Coming wipes
- 1d 12hThu 15 Oct, 17:10 UTC
- 8d 12hThu 22 Oct, 17:10 UTC
- 15d 12hThu 29 Oct, 17:10 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 29d 12hThu 12 Nov, 17:10 UTC
- 36d 12hThu 19 Nov, 17:10 UTC
- 43d 12hThu 26 Nov, 17:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:10 UTC 5d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:09 UTCFW 12d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC 19d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC 26d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] is holding 0 of its 100 slots at the moment. For the last seven days the mean was 1 players; the highest count was 5. In the last 48 hours, 17:00 UTC drew the highest average: 3 players.
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
By player hours over the last seven days, RGN 500x PvE [Events|Purge|Zombies|SkillTree] ranks #3,590 worldwide and #638 in North America, sitting in the top 16% of all ranked servers.
Wipe schedule
What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The busiest points of its recent wipes drew 7 players on average. On the latest wipe, 47 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 33% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 4.
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm of RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. Thursday 15 October at 17:10 UTC is when its next wipe is due. 5 days 11 hours is how long the present world has lasted. A weekly wipe schedule is published in its tags.
Server details
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RGN 500x PvE [Events|Purge|Zombies|SkillTree] is up and online. Based on reported uptime, the last restart was roughly 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RGN 500x PvE [Events|Purge|Zombies|SkillTree]: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 29. At its peak it held 69,444 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,242 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The Rust version for RGN 500x PvE [Events|Purge|Zombies|SkillTree] is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?
In North America, RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself with its NA tag, and us5 is its region code. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.68:28023.
Lists and tags
Which When Is Wipe lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]? And filters?
Rust servers above 10x, Best modded Rust servers, Best Rust PvE servers, Rust servers named for zombies and Rust servers in North America are the When Is Wipe lists that RGN 500x PvE [Events|Purge|Zombies|SkillTree] fits. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $rus5 (Region code): Region code us5 is set for this server; ^w (Weekly): Weekly wipes; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] enforce? And settings?
Gather rate on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is 500x, as its name states. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000, seed 1919363505, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. RustGamingNation Procedural appears as the map name.
How to join
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust, press F1, and type client.connect 91.229.114.68:28023 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://rustgamingnation.com/.
Server tags
Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$rus5- Region code Region code us5 is set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.