ServerDevServer
91.245.44.75:28017 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:27 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 05:19 UTC 3d ago | – | – | – | 1 |
| Sat 10 Oct, 09:28 UTC 3d ago | – | – | – | 1 |
| Fri 9 Oct, 21:27 UTC 4d ago | – | – | – | 2 |
| Thu 8 Oct, 00:11 UTC 6d ago | – | – | – | 0 |
| Wed 7 Oct, 00:41 UTC 7d ago | – | – | – | 1 |
| Wed 7 Oct, 00:14 UTC 7d ago | – | – | – | 1 |
| Mon 5 Oct, 23:13 UTC 8d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC 10d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC 13d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC 14d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 13:32 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 13:12 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:48 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:22 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:55 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:25 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 08:55 UTC 15d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC 16d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:45 UTC 18d ago | – | – | – | 1 |
Similar servers
Quick answers
Population
How busy is ServerDevServer?
Currently ServerDevServer is offline, having last been seen 2 days 23 hours ago. For the last seven days the mean was 0 players; the highest count was 2.
How does ServerDevServer rank against other Rust servers?
For player hours in the last seven days, ServerDevServer holds rank #8,322 and is in the top 37% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerDevServer?
Every few hours ServerDevServer starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server details
Is ServerDevServer online, and how reliable is it?
The server ServerDevServer is offline as of the latest check; last seen 2 days 23 hours ago. 29 of 168 hours were online in the last 7 full days, 17% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does ServerDevServer run?
The Rust version for ServerDevServer is network protocol 2634 and build 167398, on Windows. Steam updates your game, so the protocol matches when you join.
Where is ServerDevServer located?
For ServerDevServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 91.245.44.75:28017.
Lists and tags
Which When Is Wipe lists include ServerDevServer? And filters?
These When Is Wipe lists include ServerDevServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerDevServer mean?
These are the tags ServerDevServer publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does ServerDevServer enforce? And settings?
No gather rate appears in ServerDevServer's name. Up to 30 players can be in a group. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, off.
Which map does ServerDevServer run?
The map on ServerDevServer is procedural, size 5,000, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is discord.gg/atlasrust.
How to join
How do I join ServerDevServer?
Press F1 in Rust and enter client.connect 91.245.44.75:28017 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts30,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts30- Group limit 30 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.