Hunt and Chill PVE Rust
EU 91.98.186.104:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTCFW 12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hunt and Chill PVE Rust?
The current population of Hunt and Chill PVE Rust is 0 out of 10 slots. The past seven days show 1 players on average and 4 at peak. The busiest time in the last 48 hours was 19:00 UTC, when the average was 2 players.
How does Hunt and Chill PVE Rust rank against other Rust servers?
For player hours in the last seven days, Hunt and Chill PVE Rust holds rank #3,692 worldwide, #1,317 in Europe, and is in the top 16% of all ranked servers.
Wipe times
What does wipe day look like on Hunt and Chill PVE Rust?
Its recent wipes drew an average busiest crowd of 4 players. The crowd reaches its peak 43 hours after the latest wipe.
What is the wipe schedule on Hunt and Chill PVE Rust?
Once a month, at the force wipe, Hunt and Chill PVE Rust wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 12 days 2 hours. A monthly wipe schedule is published in its tags.
Server
Is Hunt and Chill PVE Rust online, and how reliable is it?
Live status for Hunt and Chill PVE Rust: online. It reports an uptime that puts the last restart at about 52 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Hunt and Chill PVE Rust: does it run smoothly?
In the last 48 hours, average server fps was 164, and it never dropped below 99. Buildings, deployables and other world objects pushed the entity count as high as 78,472. Memory use reached 2,505 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Hunt and Chill PVE Rust run?
On Hunt and Chill PVE Rust, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Hunt and Chill PVE Rust located?
In Europe, Hunt and Chill PVE Rust lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 91.98.186.104:28080.
Tags, lists
Which When Is Wipe lists include Hunt and Chill PVE Rust? And filters?
EU Rust servers, Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that Hunt and Chill PVE Rust fits. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Hunt and Chill PVE Rust mean?
The game's server browser reads the tags Hunt and Chill PVE Rust publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^p (PvE): Player versus environment: the world is the threat, not other players; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Hunt and Chill PVE Rust enforce? And settings?
Hunt and Chill PVE Rust's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does Hunt and Chill PVE Rust run?
Hunt and Chill PVE Rust runs a procedural map of size 3,500 with seed 254915660, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Hunt and Chill PVE Rust?
Press F1 in Rust and enter client.connect 91.98.186.104:28080 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/VhumPqkx7K is its site.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,EU,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.