Private Test Server
92.208.173.189:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 11:13 UTC 18d ago | 1 | – | running | 0 |
| Sun 20 Sep, 12:54 UTC 25d ago | 1 | held half | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Private Test Server?
Currently Private Test Server is offline, having last been seen 18 days 2 hours ago.
How does Private Test Server rank against other Rust servers?
Over the last seven days, Private Test Server is #16,556 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What does wipe day look like on Private Test Server?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Private Test Server?
The rhythm of Private Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 18 days 6 hours.
Server details
Is Private Test Server online, and how reliable is it?
Live status for Private Test Server: offline, last seen 18 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does Private Test Server run?
On Private Test Server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Private Test Server located?
No region is published by Private Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 92.208.173.189:28015.
Lists and tags
Which When Is Wipe lists include Private Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Private Test Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private Test Server mean?
The game's server browser reads the tags Private Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Private Test Server enforce? And settings?
The name of Private Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Private Test Server run?
A procedural map, made by the game, is used by Private Test Server.
Join
How do I join Private Test Server?
Press F1 in Rust and enter client.connect 92.208.173.189:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.