Development
EU 92.232.120.84:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Development?
Right now Development is offline; the last sighting was 2 days 19 hours ago. The past seven days show 0 players on average and 1 at peak.
How does Development rank against other Rust servers?
For player hours in the last seven days, Development holds rank #14,821 worldwide, #2,426 in Europe, and is in the top 66% of all ranked servers.
Wipe schedule
What is the wipe schedule on Development?
The next wipe for Development is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 2 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
Is Development online, and how reliable is it?
The server Development is offline as of the latest check; last seen 2 days 19 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. When Is Wipe has tracked it since 11 October 2026.
Which version of Rust does Development run?
Rust network protocol 2634 and build 167398 on Windows is what Development runs. Steam updates your game, so the protocol matches when you join.
Where is Development located?
In Europe, Development lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 92.232.120.84:28015.
Tags, lists
Which When Is Wipe lists include Development? And filters?
These When Is Wipe lists include Development: EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust tutorial servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Development mean?
The game's server browser reads the tags Development publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^t (Tutorial on): The Facepunch tutorial is available for new players on this server; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Development enforce? And settings?
Development's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Development run?
Development uses a procedural map from the game's generator.
Join
How do I join Development?
Open Rust, press F1, and type client.connect 92.232.120.84:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Gameplay
^t- Tutorial on The Facepunch tutorial is available for new players on this server.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.