Damaged Gamers
92.238.195.246:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:44 UTCFW 12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:01 UTC 16d ago | 2 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Damaged Gamers?
Currently Damaged Gamers is offline, having last been seen 16 hours ago. For the last seven days the mean was 0 players; the highest count was 2.
How does Damaged Gamers rank against other Rust servers?
For player hours in the last seven days, Damaged Gamers holds rank #10,846 and is in the top 49% of all ranked servers.
Wipe times
What does wipe day look like on Damaged Gamers?
The busiest points of its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Damaged Gamers?
Too few wipes are on record for Damaged Gamers to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 16 hours ago the current world was made.
Server
Is Damaged Gamers online, and how reliable is it?
Right now Damaged Gamers is offline, with the most recent sighting 16 hours ago. Based on reported uptime, the last restart was roughly 3 days 10 hours ago. In the last 7 full days, it was up for 163 of 168 hours, or 97% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Damaged Gamers: does it run smoothly?
In the last 48 hours, average server fps was 57, and it never dropped below 48. The highest entity count was 123,857, including buildings, deployables and everything else. It went as high as 4,708 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Damaged Gamers run?
Rust network protocol 2634 and build 167398 on Windows is what Damaged Gamers runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Damaged Gamers located?
For Damaged Gamers, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 92.238.195.246:28015.
Lists and tags
Which When Is Wipe lists include Damaged Gamers? And filters?
The When Is Wipe lists Damaged Gamers fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Damaged Gamers mean?
The game's server browser reads the tags Damaged Gamers publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Damaged Gamers enforce? And settings?
Damaged Gamers's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Damaged Gamers run?
A procedural map, size 4,500 with seed 2009818051, is used by Damaged Gamers; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Damaged Gamers?
Open Rust, press F1, and type client.connect 92.238.195.246:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.