Local Theory Test - No EAC
92.253.213.13:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:49 UTC 9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Theory Test - No EAC?
Currently Local Theory Test - No EAC is offline, having last been seen 7 days 22 hours ago.
How does Local Theory Test - No EAC rank against other Rust servers?
Over the last seven days, Local Theory Test - No EAC is #13,772 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What does wipe day look like on Local Theory Test - No EAC?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Local Theory Test - No EAC?
Its rhythm is not yet clear from the wipes of Local Theory Test - No EAC on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 3 hours ago the current world was made.
Server
Is Local Theory Test - No EAC online, and how reliable is it?
Right now Local Theory Test - No EAC is offline, with the most recent sighting 7 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does Local Theory Test - No EAC run?
On Local Theory Test - No EAC, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Theory Test - No EAC located?
There is no region published for Local Theory Test - No EAC. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 92.253.213.13:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Theory Test - No EAC? And filters?
These When Is Wipe lists include Local Theory Test - No EAC: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Theory Test - No EAC mean?
These are the tags Local Theory Test - No EAC publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Theory Test - No EAC enforce? And settings?
Local Theory Test - No EAC's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Join
How do I join Local Theory Test - No EAC?
Press F1 in Rust and enter client.connect 92.253.213.13:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.