Testing Shit
92.40.217.35:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing Shit?
At present Testing Shit shows as offline; its last appearance was 12 days 7 hours ago.
How does Testing Shit rank against other Rust servers?
For player hours in the last seven days, Testing Shit holds rank #16,408 and is in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on Testing Shit?
The rhythm of Testing Shit cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 7 hours is how long the present world has lasted.
Server details
Is Testing Shit online, and how reliable is it?
The server Testing Shit is offline as of the latest check; last seen 12 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Testing Shit run?
On Testing Shit, the Rust version is network protocol 2634 and build 166493 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testing Shit located?
For Testing Shit, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.40.217.35:28015.
Tags, lists
Which When Is Wipe lists include Testing Shit? And filters?
These When Is Wipe lists include Testing Shit: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Testing Shit mean?
These are the tags Testing Shit publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): The server holds 0 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166493 (Build): This server runs build 166493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Testing Shit enforce? And settings?
The name of Testing Shit does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Testing Shit?
Open Rust, press F1, and type client.connect 92.40.217.35:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players The server holds 0 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166493- Build This server runs build 166493.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.