Creative / Build
92.41.52.72:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Creative / Build?
At present Creative / Build shows as offline; its last appearance was 16 days 7 hours ago.
How does Creative / Build rank against other Rust servers?
For player hours in the last seven days, Creative / Build holds rank #15,338 and is in the top 65% of all ranked servers.
Wipe schedule
What is the wipe schedule on Creative / Build?
The rhythm of Creative / Build cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 19 days 2 hours is how long the present world has lasted.
Server
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is offline, with the most recent sighting 16 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2633 and build 165217, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Creative / Build located?
For Creative / Build, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 92.41.52.72:28015.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Creative / Build enforce? And settings?
No gather rate appears in Creative / Build's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is on.
Which map does Creative / Build run?
Creative / Build uses a procedural map from the game's generator.
Join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 92.41.52.72:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.