Chillout Area
93.131.203.93:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Chillout Area?
Currently Chillout Area is offline, having last been seen 47 hours ago. Averaged over the past week: 0 players.
How does Chillout Area rank against other Rust servers?
For player hours in the last seven days, Chillout Area holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Chillout Area?
The rhythm of Chillout Area cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 4 hours.
Server
Is Chillout Area online, and how reliable is it?
Live status for Chillout Area: offline, last seen 47 hours ago. Based on reported uptime, the last restart was roughly 5 days 11 hours ago. 1 of 24 hours were online in the last 1 full day, 4% uptime. The earliest record When Is Wipe has is 11 October 2026.
Performance of Chillout Area: does it run smoothly?
Over the past 48 hours, it averaged 59 server fps, with a minimum of 59. Buildings, deployables and other world objects pushed the entity count as high as 97,830. It went as high as 2,887 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Chillout Area run?
On Chillout Area, the Rust version is network protocol 2634 and build 166586 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Chillout Area located?
There is no region published for Chillout Area. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 93.131.203.93:28015 is its address.
Lists and tags
Which When Is Wipe lists include Chillout Area? And filters?
The When Is Wipe lists Chillout Area fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Chillout Area mean?
The game's server browser reads the tags Chillout Area publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Chillout Area enforce? And settings?
Chillout Area's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Chillout Area run?
A procedural map, size 3,500 with seed 12345, is used by Chillout Area; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Chillout Area?
Press F1 in Rust and enter client.connect 93.131.203.93:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build This server runs build 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.