Unitedgameserver
93.186.199.65:27615 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:12 UTC 12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 12:46 UTC 13d ago | 2 | – | 0.6 days | 0 |
| Thu 17 Sep, 17:34 UTC 27d ago | 1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Unitedgameserver?
The current population of Unitedgameserver is 0 out of 300 slots. Looking at the last seven days, the average player count was 0.
How does Unitedgameserver rank against other Rust servers?
Over the last seven days, Unitedgameserver is #15,903 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Unitedgameserver?
At their busiest, its recent wipes drew 1 players on average. 7 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on Unitedgameserver?
No next wipe can be predicted for Unitedgameserver, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 15 hours ago the current world was made.
Server details
Is Unitedgameserver online, and how reliable is it?
Unitedgameserver is online at the moment. The uptime it reports indicates a restart about 14 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Unitedgameserver: does it run smoothly?
In the last 48 hours, average server fps was 29, and it never dropped below 8. The highest entity count was 81,378, including buildings, deployables and everything else. Memory use reached 2,188 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Unitedgameserver run?
The Rust version for Unitedgameserver is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Unitedgameserver located?
There is no region published for Unitedgameserver. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 93.186.199.65:27615 is its address.
Lists and tags
Which When Is Wipe lists include Unitedgameserver? And filters?
The When Is Wipe lists Unitedgameserver fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Unitedgameserver mean?
These are the tags Unitedgameserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): The server holds 300 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Unitedgameserver enforce? And settings?
Unitedgameserver's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Unitedgameserver run?
A procedural map, size 3,700 with seed 2107859920, is used by Unitedgameserver; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Unitedgameserver?
Press F1 in Rust and enter client.connect 93.186.199.65:27615 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://united-gameserver.de/.
Server tags
Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp300- Max players The server holds 300 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.