[EU] Tranquility:PvE | IN DEVELOPMENT
EU 93.206.136.130:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [EU] Tranquility:PvE | IN DEVELOPMENT?
Currently [EU] Tranquility:PvE | IN DEVELOPMENT is offline, having last been seen 29 days 5 hours ago.
How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?
For player hours in the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT holds rank #13,521 worldwide, #2,365 in Europe, and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?
The rhythm of [EU] Tranquility:PvE | IN DEVELOPMENT cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 33 days.
Server
Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?
Right now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with the most recent sighting 29 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does [EU] Tranquility:PvE | IN DEVELOPMENT run?
On [EU] Tranquility:PvE | IN DEVELOPMENT, the Rust version is network protocol 2633 and build 163207 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?
With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 93.206.136.130:28015 is its address.
Lists and tags
Which When Is Wipe lists include [EU] Tranquility:PvE | IN DEVELOPMENT? And filters?
The When Is Wipe lists [EU] Tranquility:PvE | IN DEVELOPMENT fits are: EU Rust servers, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163207 (Build): This server runs build 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins; modded (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): In the server browser it sits under Europe are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [EU] Tranquility:PvE | IN DEVELOPMENT enforce? And settings?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is on.
Join
How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?
Press F1 in Rust and enter client.connect 93.206.136.130:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163207- Build This server runs build 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
modded- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.