[EU] Tranquility:PvE | IN DEVELOPMENT
EU 93.206.141.105:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [EU] Tranquility:PvE | IN DEVELOPMENT?
Currently [EU] Tranquility:PvE | IN DEVELOPMENT is offline, having last been seen 29 days 7 hours ago.
How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?
Over the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106 for player hours globally and #2,420 in Europe, placing it in the top – of ranked servers.
Wipe schedule
What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?
Too few wipes are on record for [EU] Tranquility:PvE | IN DEVELOPMENT to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 30 days 21 hours.
Server details
Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?
The server [EU] Tranquility:PvE | IN DEVELOPMENT is offline as of the latest check; last seen 29 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does [EU] Tranquility:PvE | IN DEVELOPMENT run?
On [EU] Tranquility:PvE | IN DEVELOPMENT, the Rust version is network protocol 2633 and build 163207 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?
Its EU tag puts [EU] Tranquility:PvE | IN DEVELOPMENT in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 93.206.141.105:28015.
Tags, lists
Which When Is Wipe lists include [EU] Tranquility:PvE | IN DEVELOPMENT? And filters?
These When Is Wipe lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Europe is the browser category for this server are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [EU] Tranquility:PvE | IN DEVELOPMENT enforce? And settings?
No gather rate appears in [EU] Tranquility:PvE | IN DEVELOPMENT's name. Under the default setting, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does [EU] Tranquility:PvE | IN DEVELOPMENT run?
The map on [EU] Tranquility:PvE | IN DEVELOPMENT is procedural, created by the game.
Join
How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?
Press F1 in Rust and enter client.connect 93.206.141.105:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163207- Build The game build is 163207.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.