OVNI abduction but in Rust
93.70.101.249:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OVNI abduction but in Rust?
Right now OVNI abduction but in Rust is offline; the last sighting was 25 days 17 hours ago.
How does OVNI abduction but in Rust rank against other Rust servers?
For player hours in the last seven days, OVNI abduction but in Rust holds rank #15,428 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on OVNI abduction but in Rust?
Too few wipes are on record for OVNI abduction but in Rust to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 days 14 hours ago the current world was made.
Server details
Is OVNI abduction but in Rust online, and how reliable is it?
Live status for OVNI abduction but in Rust: offline, last seen 25 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does OVNI abduction but in Rust run?
Rust network protocol 2633 and build 163794 on Windows is what OVNI abduction but in Rust runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is OVNI abduction but in Rust located?
For OVNI abduction but in Rust, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.70.101.249:28015.
Lists and tags
Which When Is Wipe lists include OVNI abduction but in Rust? And filters?
The When Is Wipe lists OVNI abduction but in Rust fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on OVNI abduction but in Rust mean?
These are the tags OVNI abduction but in Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does OVNI abduction but in Rust enforce? And settings?
The name of OVNI abduction but in Rust does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does OVNI abduction but in Rust run?
The map on OVNI abduction but in Rust is procedural, created by the game.
How to join
How do I join OVNI abduction but in Rust?
Press F1 in Rust and enter client.connect 93.70.101.249:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.