Headshot Achievements Server
93.99.7.63:28125 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC 11d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Headshot Achievements Server?
0 of 10 slots on Headshot Achievements Server are filled right now. Averaged over the past week: 0 players.
How does Headshot Achievements Server rank against other Rust servers?
By player hours over the last seven days, Headshot Achievements Server ranks #15,998 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Headshot Achievements Server?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 21 hours after the latest wipe.
What is the wipe schedule on Headshot Achievements Server?
Too few wipes are on record for Headshot Achievements Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 6 hours ago the current world was made.
Server
Is Headshot Achievements Server online, and how reliable is it?
Right now Headshot Achievements Server is up and online. Based on reported uptime, the last restart was roughly 11 days 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 2 October 2026.
Performance of Headshot Achievements Server: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. The highest entity count was 118,936, including buildings, deployables and everything else. The peak memory usage was 5,290 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Headshot Achievements Server run?
On Headshot Achievements Server, the Rust version is network protocol 2634 and build 166586 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Headshot Achievements Server located?
For Headshot Achievements Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 93.99.7.63:28125 is its address.
Tags, lists
Which When Is Wipe lists include Headshot Achievements Server? And filters?
These When Is Wipe lists include Headshot Achievements Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Headshot Achievements Server mean?
The game's server browser reads the tags Headshot Achievements Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Headshot Achievements Server enforce? And settings?
The name of Headshot Achievements Server does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Headshot Achievements Server run?
Headshot Achievements Server runs a procedural map of size 4,500 with seed 3, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Headshot Achievements Server?
Open Rust, press F1, and type client.connect 93.99.7.63:28125 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build The game build is 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.