Local C# Plugin Dev Server
94.101.96.235:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:14 UTC 4d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local C# Plugin Dev Server?
Currently Local C# Plugin Dev Server is offline, having last been seen 24 hours ago. The past seven days show 1 players on average and 2 at peak. In the last 48 hours, 11:00 UTC drew the highest average: 1 players.
How does Local C# Plugin Dev Server rank against other Rust servers?
By player hours over the last seven days, Local C# Plugin Dev Server ranks #7,073 worldwide and sits in the top 32% of all ranked servers.
Wipe schedule
What does wipe day look like on Local C# Plugin Dev Server?
Its recent wipes drew an average busiest crowd of 2 players. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Local C# Plugin Dev Server?
Too few wipes are on record for Local C# Plugin Dev Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 23 hours is how long the present world has lasted.
Server
Is Local C# Plugin Dev Server online, and how reliable is it?
Right now Local C# Plugin Dev Server is offline, with the most recent sighting 24 hours ago. In the last 7 full days, it was up for 13 of 168 hours, or 8% of the time. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does Local C# Plugin Dev Server run?
Rust network protocol 2634 and build 166652 on Windows is what Local C# Plugin Dev Server runs. Steam updates your game, so the protocol matches when you join.
Where is Local C# Plugin Dev Server located?
For Local C# Plugin Dev Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.101.96.235:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local C# Plugin Dev Server? And filters?
The When Is Wipe lists Local C# Plugin Dev Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Local C# Plugin Dev Server mean?
These are the tags Local C# Plugin Dev Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Local C# Plugin Dev Server enforce? And settings?
The name of Local C# Plugin Dev Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is off.
Join
How do I join Local C# Plugin Dev Server?
Open Rust, press F1, and type client.connect 94.101.96.235:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.