[ITA] Server di CagottoMan
94.126.59.191:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTCFW 13d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC 18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [ITA] Server di CagottoMan?
0 of 200 slots on [ITA] Server di CagottoMan are filled right now. Looking at the last seven days, the average player count was 0.
How does [ITA] Server di CagottoMan rank against other Rust servers?
By player hours over the last seven days, [ITA] Server di CagottoMan ranks #15,903 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on [ITA] Server di CagottoMan?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 28 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [ITA] Server di CagottoMan?
Too few wipes are on record for [ITA] Server di CagottoMan to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days.
Server details
Is [ITA] Server di CagottoMan online, and how reliable is it?
Live status for [ITA] Server di CagottoMan: online. It reports an uptime that puts the last restart at about 23 hours ago. In the last 7 full days, it was up for 164 of 168 hours, or 98% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of [ITA] Server di CagottoMan: does it run smoothly?
In the last 48 hours, average server fps was 129, and it never dropped below 95. Buildings, deployables and other world objects pushed the entity count as high as 69,422. It went as high as 2,661 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [ITA] Server di CagottoMan run?
On [ITA] Server di CagottoMan, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [ITA] Server di CagottoMan located?
No region is published by [ITA] Server di CagottoMan. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 94.126.59.191:28015.
Lists and tags
Which When Is Wipe lists include [ITA] Server di CagottoMan? And filters?
The When Is Wipe lists [ITA] Server di CagottoMan fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [ITA] Server di CagottoMan mean?
The game's server browser reads the tags [ITA] Server di CagottoMan publishes: gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): Capacity is 200 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [ITA] Server di CagottoMan enforce? And settings?
The name of [ITA] Server di CagottoMan does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does [ITA] Server di CagottoMan run?
[ITA] Server di CagottoMan runs a procedural map of size 3,500 with seed 12345, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [ITA] Server di CagottoMan?
Open Rust, press F1, and type client.connect 94.126.59.191:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp200- Max players Capacity is 200 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.