Test server
94.208.131.9:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTCFW 12d ago | 1 | – | running | 0 |
| Sun 27 Sep, 09:53 UTC 16d ago | 1 | halved by day 2 | 4.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test server?
Currently Test server is offline, having last been seen 2 days 2 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does Test server rank against other Rust servers?
Over the last seven days, Test server is #12,150 for player hours, placing it in the top 54% of ranked servers globally.
Wipe schedule
What does wipe day look like on Test server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 1 hours ago the current world was made.
Server
Is Test server online, and how reliable is it?
Live status for Test server: offline, last seen 2 days 2 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Test server run?
The Rust version for Test server is network protocol 2634 and build 167058, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Test server located?
For Test server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 94.208.131.9:28015.
Lists and tags
Which When Is Wipe lists include Test server? And filters?
These When Is Wipe lists include Test server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test server enforce? And settings?
No gather rate appears in Test server's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
How to join
How do I join Test server?
Press F1 in Rust and enter client.connect 94.208.131.9:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.