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When Is Wipe

33,702 players on 11,456 servers

Offline #13,139

Rust Devblog Server

94.229.16.35:28015 checked 1d ago

moddedcarbon

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75107:0008:0012:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:14 UTC 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
44/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
34/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
14/700

Quick answers

from the figures on this page

Population

How busy is Rust Devblog Server?

Right now Rust Devblog Server is offline; the last sighting was 31 hours ago. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 08:00 UTC drew the highest average: 1 players.

How does Rust Devblog Server rank against other Rust servers?

Over the last seven days, Rust Devblog Server is #13,139 for player hours, placing it in the top 59% of ranked servers globally.

Wipe times

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 32 hours.

Server

Is Rust Devblog Server online, and how reliable is it?

The server Rust Devblog Server is offline as of the latest check; last seen 31 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. When Is Wipe has tracked it since 12 October 2026.

Which version of Rust does Rust Devblog Server run?

The Rust version for Rust Devblog Server is network protocol 2362, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 94.229.16.35:28015.

Lists and tags

Which When Is Wipe lists include Rust Devblog Server? And filters?

Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; v2362 (Protocol): Protocol 2362: to join, your game must match this version; ptrak (Networking): The network layer is RakNet, Rust's default; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch are the tags Rust Devblog Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Rust Devblog Server enforce? And settings?

The name of Rust Devblog Server does not state a gather rate. The group limit is not published. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, off.

Which map does Rust Devblog Server run?

Rust Devblog Server uses a procedural map from the game's generator.

Join

How do I join Rust Devblog Server?

Press F1 in Rust and enter client.connect 94.229.16.35:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
v2362
Protocol Protocol 2362: to join, your game must match this version.
ptrak
Networking The network layer is RakNet, Rust's default.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.