Rust Devblog Server
94.229.18.118:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Devblog Server?
Right now Rust Devblog Server is offline; the last sighting was 20 days 15 hours ago.
How does Rust Devblog Server rank against other Rust servers?
By player hours over the last seven days, Rust Devblog Server ranks #15,982 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Rust Devblog Server?
Its rhythm is not yet clear from the wipes of Rust Devblog Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 22 days 16 hours ago the current world was made.
Server
Is Rust Devblog Server online, and how reliable is it?
The server Rust Devblog Server is offline as of the latest check; last seen 20 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does Rust Devblog Server run?
The Rust version for Rust Devblog Server is network protocol 2362, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Devblog Server located?
There is no region published for Rust Devblog Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 94.229.18.118:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Devblog Server? And filters?
These When Is Wipe lists include Rust Devblog Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; v2362 (Protocol): Your game version has to be on protocol 2362 to connect; ptrak (Networking): The network layer is RakNet, Rust's default; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; hil2cpp (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin; stok (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust Devblog Server enforce? And settings?
Rust Devblog Server's name makes no mention of a gather rate. The group limit is not published. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is on.
Which map does Rust Devblog Server run?
Rust Devblog Server uses a procedural map from the game's generator.
Join
How do I join Rust Devblog Server?
Press F1 in Rust and enter client.connect 94.229.18.118:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
v2362- Protocol Your game version has to be on protocol 2362 to connect.
ptrak- Networking The network layer is RakNet, Rust's default.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Other
hil2cpp- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
stok- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.