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When Is Wipe

78,700 players on 11,673 servers

Offline #15,901

Rust Devblog Server

94.229.18.11:28015 checked 4d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
197/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
188/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
47/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
11/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
72/700

Quick answers

from the figures on this page

Population

How busy is Rust Devblog Server?

Right now Rust Devblog Server is offline; the last sighting was 4 days 4 hours ago. Looking at the last seven days, the average player count was 0.

How does Rust Devblog Server rank against other Rust servers?

For player hours in the last seven days, Rust Devblog Server holds rank #15,901 and is in the top 71% of all ranked servers.

Wipe times

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 days 14 hours is how long the present world has lasted.

Server details

Is Rust Devblog Server online, and how reliable is it?

Right now Rust Devblog Server is offline, with the most recent sighting 4 days 4 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. Its first appearance in When Is Wipe data was 10 October 2026.

Which version of Rust does Rust Devblog Server run?

On Rust Devblog Server, the Rust version is network protocol 2362 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 94.229.18.11:28015.

Tags, lists

Which When Is Wipe lists include Rust Devblog Server? And filters?

The When Is Wipe lists Rust Devblog Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; v2362 (Protocol): Your game version has to be on protocol 2362 to connect; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; hil2cpp (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch are the tags Rust Devblog Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Rust Devblog Server enforce? And settings?

Rust Devblog Server's name makes no mention of a gather rate. It does not state a group limit. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is off.

Which map does Rust Devblog Server run?

Rust Devblog Server uses a procedural map from the game's generator.

How to join

How do I join Rust Devblog Server?

Press F1 in Rust and enter client.connect 94.229.18.11:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 players.
v2362
Protocol Your game version has to be on protocol 2362 to connect.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon This server runs Carbon for plugins.

Other

hil2cpp
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.