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When Is Wipe

50,009 players on 11,602 servers

Offline #16,968

Rust Devblog Server

94.229.18.211:28015 checked 16d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
31/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
18/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
24/200

Quick answers

from the figures on this page

Population

How busy is Rust Devblog Server?

At present Rust Devblog Server shows as offline; its last appearance was 16 days 6 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Over the last seven days, Rust Devblog Server is #16,968 for player hours, placing it in the top 71% of ranked servers globally.

Wipe times

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 21 days 5 hours is how long the present world has lasted.

Server details

Is Rust Devblog Server online, and how reliable is it?

Right now Rust Devblog Server is offline, with the most recent sighting 16 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 27 September 2026.

Which version of Rust does Rust Devblog Server run?

On Rust Devblog Server, the Rust version is network protocol 2362 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.229.18.211:28015 is its address.

Lists and tags

Which When Is Wipe lists include Rust Devblog Server? And filters?

Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; v2362 (Protocol): The server runs game protocol 2362; a version mismatch blocks joining; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Rust Devblog Server enforce? And settings?

No gather rate appears in Rust Devblog Server's name. No group limit is given. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, off.

Which map does Rust Devblog Server run?

The map on Rust Devblog Server is procedural, created by the game.

How to join

How do I join Rust Devblog Server?

Open Rust, press F1, and type client.connect 94.229.18.211:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
v2362
Protocol The server runs game protocol 2362; a version mismatch blocks joining.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.