Rust Devblog Server
94.229.24.64:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Devblog Server?
At present Rust Devblog Server shows as offline; its last appearance was 19 days 21 hours ago.
How does Rust Devblog Server rank against other Rust servers?
For player hours in the last seven days, Rust Devblog Server holds rank #15,621 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Rust Devblog Server?
The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 9 hours ago the current world was made.
Server details
Is Rust Devblog Server online, and how reliable is it?
The server Rust Devblog Server is offline as of the latest check; last seen 19 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does Rust Devblog Server run?
On Rust Devblog Server, the Rust version is network protocol 2362 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.229.24.64:28015.
Tags, lists
Which When Is Wipe lists include Rust Devblog Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; v2362 (Protocol): The server runs game protocol 2362; a version mismatch blocks joining; ptrak (Networking): The network layer is RakNet, Rust's default; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set are the tags Rust Devblog Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rust Devblog Server enforce? And settings?
The name of Rust Devblog Server does not state a gather rate. It does not state a group limit. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Rust Devblog Server run?
The map on Rust Devblog Server is procedural, created by the game.
Join
How do I join Rust Devblog Server?
Open Rust, press F1, and type client.connect 94.229.24.64:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
v2362- Protocol The server runs game protocol 2362; a version mismatch blocks joining.
ptrak- Networking The network layer is RakNet, Rust's default.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Other
hil2cpp- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.