Rust Devblog Server
94.229.24.69:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Devblog Server?
Currently Rust Devblog Server is offline, having last been seen 46 hours ago. Looking at the last seven days, the average player count was 0.
How does Rust Devblog Server rank against other Rust servers?
For player hours in the last seven days, Rust Devblog Server holds rank #15,967 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Rust Devblog Server?
The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 days 2 hours ago the current world was made.
Server details
Is Rust Devblog Server online, and how reliable is it?
Live status for Rust Devblog Server: offline, last seen 46 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Devblog Server located?
For Rust Devblog Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.24.69:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Devblog Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; v2362 (Protocol): The server runs game protocol 2362; a version mismatch blocks joining; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rust Devblog Server enforce? And settings?
No gather rate appears in Rust Devblog Server's name. The group limit is not published. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is off.
Which map does Rust Devblog Server run?
A procedural map, made by the game, is used by Rust Devblog Server.
Join
How do I join Rust Devblog Server?
Open Rust, press F1, and type client.connect 94.229.24.69:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
v2362- Protocol The server runs game protocol 2362; a version mismatch blocks joining.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Other
hil2cpp- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.