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When Is Wipe

40,075 players on 11,529 servers

Offline #15,967

Rust Devblog Server

94.229.24.69:28015 checked 1d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
19/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
25/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
9/700

Quick answers

from the figures on this page

Player counts

How busy is Rust Devblog Server?

Currently Rust Devblog Server is offline, having last been seen 46 hours ago. Looking at the last seven days, the average player count was 0.

How does Rust Devblog Server rank against other Rust servers?

For player hours in the last seven days, Rust Devblog Server holds rank #15,967 and is in the top 71% of all ranked servers.

Wipe times

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 days 2 hours ago the current world was made.

Server details

Is Rust Devblog Server online, and how reliable is it?

Live status for Rust Devblog Server: offline, last seen 46 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 12 October 2026.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Rust Devblog Server located?

For Rust Devblog Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.24.69:28015 is its address.

Tags, lists

Which When Is Wipe lists include Rust Devblog Server? And filters?

Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; v2362 (Protocol): The server runs game protocol 2362; a version mismatch blocks joining; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Rust Devblog Server enforce? And settings?

No gather rate appears in Rust Devblog Server's name. The group limit is not published. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is off.

Which map does Rust Devblog Server run?

A procedural map, made by the game, is used by Rust Devblog Server.

Join

How do I join Rust Devblog Server?

Open Rust, press F1, and type client.connect 94.229.24.69:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 players.
v2362
Protocol The server runs game protocol 2362; a version mismatch blocks joining.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon Carbon provides the plugin framework here.

Other

hil2cpp
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.