Sellbase localtest
94.31.95.84:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Sellbase localtest?
Right now Sellbase localtest is offline; the last sighting was 23 days 2 hours ago.
How does Sellbase localtest rank against other Rust servers?
By player hours over the last seven days, Sellbase localtest ranks #15,505 worldwide and sits in the top 67% of all ranked servers.
Wipe times
What is the wipe schedule on Sellbase localtest?
Too few wipes are on record for Sellbase localtest to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 37 days 5 hours.
Server
Is Sellbase localtest online, and how reliable is it?
Right now Sellbase localtest is offline, with the most recent sighting 23 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 21 September 2026.
Which version of Rust does Sellbase localtest run?
The Rust version for Sellbase localtest is network protocol 2633 and build 163207, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Sellbase localtest located?
No region is published by Sellbase localtest. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.31.95.84:28015 is its address.
Lists and tags
Which When Is Wipe lists include Sellbase localtest? And filters?
The When Is Wipe lists Sellbase localtest fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Sellbase localtest mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163207 (Build): The game build is 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Sellbase localtest publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Sellbase localtest enforce? And settings?
Sellbase localtest's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does Sellbase localtest run?
A procedural map, made by the game, is used by Sellbase localtest.
How to join
How do I join Sellbase localtest?
Press F1 in Rust and enter client.connect 94.31.95.84:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163207- Build The game build is 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.