Local Build
94.41.162.22:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Build?
Right now Local Build is offline; the last sighting was 12 days 7 hours ago.
How does Local Build rank against other Rust servers?
By player hours over the last seven days, Local Build ranks #16,036 worldwide and sits in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on Local Build?
The rhythm of Local Build cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 3 hours ago the current world was made.
Server details
Is Local Build online, and how reliable is it?
Right now Local Build is offline, with the most recent sighting 12 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Build located?
There is no region published for Local Build. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 94.41.162.22:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Build? And filters?
These When Is Wipe lists include Local Build: Rust build and creative servers and Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
The game's server browser reads the tags Local Build publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Build enforce? And settings?
The name of Local Build does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Which map does Local Build run?
A procedural map, made by the game, is used by Local Build.
How to join
How do I join Local Build?
Open Rust, press F1, and type client.connect 94.41.162.22:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.