ANCHOR TEST - local stand
95.105.76.2:28115 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC 9d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC 19d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ANCHOR TEST - local stand?
Currently ANCHOR TEST - local stand is offline, having last been seen 9 days 7 hours ago.
How does ANCHOR TEST - local stand rank against other Rust servers?
For player hours in the last seven days, ANCHOR TEST - local stand holds rank #16,009 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on ANCHOR TEST - local stand?
The busiest points of its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on ANCHOR TEST - local stand?
Its rhythm is not yet clear from the wipes of ANCHOR TEST - local stand on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 7 hours is how long the present world has lasted.
Server details
Is ANCHOR TEST - local stand online, and how reliable is it?
Live status for ANCHOR TEST - local stand: offline, last seen 9 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does ANCHOR TEST - local stand run?
The Rust version for ANCHOR TEST - local stand is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is ANCHOR TEST - local stand located?
There is no region published for ANCHOR TEST - local stand. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 95.105.76.2:28115 is its address.
Lists and tags
Which When Is Wipe lists include ANCHOR TEST - local stand? And filters?
Best modded Rust servers are the When Is Wipe lists that ANCHOR TEST - local stand fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ANCHOR TEST - local stand mean?
The game's server browser reads the tags ANCHOR TEST - local stand publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does ANCHOR TEST - local stand enforce? And settings?
ANCHOR TEST - local stand's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does ANCHOR TEST - local stand run?
ANCHOR TEST - local stand uses a procedural map from the game's generator.
Join
How do I join ANCHOR TEST - local stand?
Open Rust, press F1, and type client.connect 95.105.76.2:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.