StackedDeck
95.156.213.231:10900 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTCFW 13d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:09 UTC 28d ago | 3 | halved by day 9 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is StackedDeck?
0 of 50 slots on StackedDeck are filled right now. The past seven days show 0 players on average and 1 at peak.
How does StackedDeck rank against other Rust servers?
Over the last seven days, StackedDeck is #9,360 for player hours, placing it in the top 42% of ranked servers globally.
Wipe schedule
What does wipe day look like on StackedDeck?
The busiest points of its recent wipes drew 2 players on average. 9 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 9.
What is the wipe schedule on StackedDeck?
Its rhythm is not yet clear from the wipes of StackedDeck on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 13 days 1 hours.
Server
Is StackedDeck online, and how reliable is it?
StackedDeck is online at the moment. It reports an uptime that puts the last restart at about 32 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of StackedDeck: does it run smoothly?
In the last 48 hours, average server fps was 10, and it never dropped below 6. The highest entity count was 89,361, including buildings, deployables and everything else. The peak memory usage was 2,470 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does StackedDeck run?
Rust network protocol 2634 and build 167781 on Windows is what StackedDeck runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is StackedDeck located?
No region is published by StackedDeck. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.156.213.231:10900.
Lists and tags
Which When Is Wipe lists include StackedDeck? And filters?
These When Is Wipe lists include StackedDeck: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on StackedDeck mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags StackedDeck publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does StackedDeck enforce? And settings?
The name of StackedDeck does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does StackedDeck run?
StackedDeck runs a procedural map of size 4,000 with seed 4586, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join StackedDeck?
Open Rust, press F1, and type client.connect 95.156.213.231:10900 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.