Coxa Doido Server
95.156.213.51:10400 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:11 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Coxa Doido Server?
Currently Coxa Doido Server is offline, having last been seen 8 hours ago. The past seven days show 1 players on average and 1 at peak. Over the past 48 hours, the peak period was 01:00 UTC with an average of 1 players.
How does Coxa Doido Server rank against other Rust servers?
Over the last seven days, Coxa Doido Server is #11,668 for player hours, placing it in the top 53% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Coxa Doido Server?
Too few wipes are on record for Coxa Doido Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 hours is how long the present world has lasted.
Server
Is Coxa Doido Server online, and how reliable is it?
Live status for Coxa Doido Server: offline, last seen 8 hours ago. Based on reported uptime, the last restart was roughly 1 hours ago. In the last 7 full days, it was up for 4 of 168 hours, or 2% of the time. Its first appearance in When Is Wipe data was 22 September 2026.
Performance of Coxa Doido Server: does it run smoothly?
The last 48 hours saw an average of 25 server fps and a low of 10. Buildings, deployables and other world objects pushed the entity count as high as 89,426. Memory use reached 1,680 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Coxa Doido Server run?
Rust network protocol 2634 and build 167781 on Windows is what Coxa Doido Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Coxa Doido Server located?
No region is published by Coxa Doido Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 95.156.213.51:10400 is its address.
Tags, lists
Which When Is Wipe lists include Coxa Doido Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Coxa Doido Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Coxa Doido Server mean?
The game's server browser reads the tags Coxa Doido Server publishes: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Coxa Doido Server enforce? And settings?
Coxa Doido Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Coxa Doido Server run?
The map on Coxa Doido Server is procedural, size 4,000, seed 8746516, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Coxa Doido Server?
Press F1 in Rust and enter client.connect 95.156.213.51:10400 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Slot count: 50.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.