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When Is Wipe

32,650 players on 11,447 servers

Offline #12,008

My Rust server | Powered by AMP

95.156.227.182:28015 checked 6d ago

pve

Players

Now1/100
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:31 UTC 6d ago 1 – running 0
Wed 7 Oct, 17:30 UTC 7d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average
21/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average
45/200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average
21/200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average
17/300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average
27/200
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average
14/50

Quick answers

from the figures on this page

Population

How busy is My Rust server | Powered by AMP?

Currently My Rust server | Powered by AMP is offline, having last been seen 6 days 15 hours ago. The past seven days show 1 players on average and 1 at peak.

How does My Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My Rust server | Powered by AMP ranks #12,008 worldwide and sits in the top 54% of all ranked servers.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm is not yet clear from the wipes of My Rust server | Powered by AMP on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 16 hours ago the current world was made.

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

The server My Rust server | Powered by AMP is offline as of the latest check; last seen 6 days 15 hours ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. Its first appearance in When Is Wipe data was 1 October 2026.

Which version of Rust does My Rust server | Powered by AMP run?

On My Rust server | Powered by AMP, the Rust version is network protocol 2634 and build 167275 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is My Rust server | Powered by AMP located?

There is no region published for My Rust server | Powered by AMP. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 95.156.227.182:28015 is its address.

Lists and tags

Which When Is Wipe lists include My Rust server | Powered by AMP? And filters?

Community Rust servers and Best Rust PvE servers are the When Is Wipe lists that My Rust server | Powered by AMP fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167275 (Build): Build 167275; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player versus environment: the world is the threat, not other players. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does My Rust server | Powered by AMP enforce? And settings?

The name of My Rust server | Powered by AMP does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. This is a community server, in the Community list. VAC is on.

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, size 4,000, seed 290843, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join My Rust server | Powered by AMP?

Press F1 in Rust and enter client.connect 95.156.227.182:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167275,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Capacity is 100 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167275
Build Build 167275.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player versus environment: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.