Testing server
95.26.140.51:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing server?
Currently Testing server is offline, having last been seen 4 days 18 hours ago. The past seven days show 1 players on average and 1 at peak.
How does Testing server rank against other Rust servers?
Over the last seven days, Testing server is #10,576 for player hours, placing it in the top 47% of ranked servers globally.
Wipe times
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 7 hours is how long the present world has lasted.
Server details
Is Testing server online, and how reliable is it?
Live status for Testing server: offline, last seen 4 days 18 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. Its first appearance in When Is Wipe data was 9 October 2026.
Which version of Rust does Testing server run?
Rust network protocol 2634 and build 167231 on Windows is what Testing server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Testing server located?
No region is published by Testing server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 95.26.140.51:28015.
Lists and tags
Which When Is Wipe lists include Testing server? And filters?
The When Is Wipe lists Testing server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Testing server enforce? And settings?
No gather rate appears in Testing server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
How to join
How do I join Testing server?
Press F1 in Rust and enter client.connect 95.26.140.51:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.