Testing server
95.26.146.49:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing server?
Right now Testing server is offline; the last sighting was 5 days 6 hours ago. The past seven days show 1 players on average and 1 at peak.
How does Testing server rank against other Rust servers?
For player hours in the last seven days, Testing server holds rank #12,573 and is in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 2 hours is how long the present world has lasted.
Server
Is Testing server online, and how reliable is it?
Live status for Testing server: offline, last seen 5 days 6 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. Its first appearance in When Is Wipe data was 9 October 2026.
Which version of Rust does Testing server run?
On Testing server, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testing server located?
No region is published by Testing server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 95.26.146.49:28015.
Tags, lists
Which When Is Wipe lists include Testing server? And filters?
These When Is Wipe lists include Testing server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testing server mean?
These are the tags Testing server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Testing server enforce? And settings?
Testing server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Testing server?
Open Rust, press F1, and type client.connect 95.26.146.49:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.