ServerName
95.27.144.192:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:27 UTC 12d ago | – | – | running | 0 |
| Fri 25 Sep, 18:27 UTC 18d ago | 2 | held half | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ServerName?
Currently ServerName is offline, having last been seen 6 days 17 hours ago. The past week gives an average of 0 players.
How does ServerName rank against other Rust servers?
Over the last seven days, ServerName is #15,948 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on ServerName?
Its recent wipes drew an average busiest crowd of 2 players. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ServerName?
Its rhythm is not yet clear from the wipes of ServerName on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 18 hours.
Server details
Is ServerName online, and how reliable is it?
Right now ServerName is offline, with the most recent sighting 6 days 17 hours ago. In the last 7 full days, it was up for 1 of 168 hours, or 1% of the time. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Steam updates your game, so the protocol matches when you join.
Where is ServerName located?
For ServerName, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.27.144.192:28015.
Tags, lists
Which When Is Wipe lists include ServerName? And filters?
Best modded Rust servers are the When Is Wipe lists that ServerName fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ServerName mean?
These are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does ServerName enforce? And settings?
No gather rate appears in ServerName's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does ServerName run?
The map on ServerName is procedural, created by the game.
Join
How do I join ServerName?
Open Rust, press F1, and type client.connect 95.27.144.192:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.