PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
95.31.130.21:28021 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 11:47 UTC, in 3d 4h. Its biweekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 3d 4hSat 17 Oct, 11:47 UTC
- 17d 4hSat 31 Oct, 11:47 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 31d 4hSat 14 Nov, 11:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:47 UTC 10d ago | 17 | – | running | 5 |
| Thu 1 Oct, 17:49 UTCFW 12d ago | 16 | – | 1.7 days | 9 |
| Sat 19 Sep, 09:32 UTC 24d ago | 13 | held half | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is holding 7 of its 200 slots at the moment. A seven-day average of 5 players, with a peak of 19. In the last 48 hours, 15:00 UTC drew the highest average: 11 players.
How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ rank against other Rust servers?
Over the last seven days, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is #1,433 for player hours, placing it in the top 6% of ranked servers globally.
Wipe times
What does wipe day look like on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Its recent wipes drew an average busiest crowd of 15 players. The crowd reaches its peak 28 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The prediction follows its tag because too few wipes of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are on record to confirm the schedule. Saturday 17 October at 11:47 UTC is when its next wipe is due. The map has been running for 10 days 19 hours. Its tags give an every-two-weeks wipe schedule.
Server
Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online, and how reliable is it?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is online at the moment. The uptime it reports indicates a restart about 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: does it run smoothly?
In the last 48 hours, average server fps was 93, and it never dropped below 40. Buildings, deployables and other world objects pushed the entity count as high as 183,663. Memory use reached 5,255 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?
On PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ located?
For PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 95.31.130.21:28021 is its address.
Tags, lists
Which When Is Wipe lists include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+? And filters?
The When Is Wipe lists PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ fits are: Rust servers with a 5x gather rate, Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What do the server tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ mean?
The game's server browser reads the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; jp0 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ enforce? And settings?
By its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ uses 5x gathering. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?
The map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is procedural, size 4,500, seed 1903688584, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Open Rust, press F1, and type client.connect 95.31.130.21:28021 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://mars.gamestores.app.
Server tags
Published as mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp200- Max players Slot count: 200.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Other
jp0- Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.