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When Is Wipe

42,151 players on 11,478 servers

Online #10,383

Chrayntopia-dev

98.142.0.118:28015 checked 9m ago

moddedcarbon

Players

Now0/?
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeakWipe
00.511.5202:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 05:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 05:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:07 UTC 1d ago – – running 0
Mon 5 Oct, 18:12 UTC 9d ago 0 – 7.5 days 0
Tue 29 Sep, 04:44 UTC 15d ago 1 halved by day 1 6.6 days 0
Mon 28 Sep, 04:50 UTC 16d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
22/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
16/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
2/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
13/700

Quick answers

from the figures on this page

Player counts

How busy is Chrayntopia-dev?

The current player count on Chrayntopia-dev is 0. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.

How does Chrayntopia-dev rank against other Rust servers?

For player hours in the last seven days, Chrayntopia-dev holds rank #10,383 and is in the top 47% of all ranked servers.

Wipe schedule

What does wipe day look like on Chrayntopia-dev?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

What is the wipe schedule on Chrayntopia-dev?

With no regular pattern, Chrayntopia-dev wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 44 hours ago the current world was made.

Server details

Is Chrayntopia-dev online, and how reliable is it?

Live status for Chrayntopia-dev: online. It reports an uptime that puts the last restart at about 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 25 September 2026.

Performance of Chrayntopia-dev: does it run smoothly?

The last 48 hours saw an average of 211 server fps and a low of 172. The highest entity count was 108,490, including buildings, deployables and everything else. It went as high as 3,748 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Chrayntopia-dev run?

The Rust version for Chrayntopia-dev is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Chrayntopia-dev located?

For Chrayntopia-dev, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 98.142.0.118:28015.

Tags, lists

Which When Is Wipe lists include Chrayntopia-dev? And filters?

The When Is Wipe lists Chrayntopia-dev fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Chrayntopia-dev mean?

The game's server browser reads the tags Chrayntopia-dev publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Chrayntopia-dev enforce? And settings?

Chrayntopia-dev's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.

Which map does Chrayntopia-dev run?

Chrayntopia-dev runs a procedural map of size 4,250 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.

Join

How do I join Chrayntopia-dev?

Press F1 in Rust and enter client.connect 98.142.0.118:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp0
Max players Capacity is 0 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.