Chrayntopia-dev
98.142.0.118:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.6 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 05:07 UTC 1d ago | – | – | running | 0 |
| Mon 5 Oct, 18:12 UTC 9d ago | 0 | – | 7.5 days | 0 |
| Tue 29 Sep, 04:44 UTC 15d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Mon 28 Sep, 04:50 UTC 16d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Chrayntopia-dev?
The current player count on Chrayntopia-dev is 0. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.
How does Chrayntopia-dev rank against other Rust servers?
For player hours in the last seven days, Chrayntopia-dev holds rank #10,383 and is in the top 47% of all ranked servers.
Wipe schedule
What does wipe day look like on Chrayntopia-dev?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on Chrayntopia-dev?
With no regular pattern, Chrayntopia-dev wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 44 hours ago the current world was made.
Server details
Is Chrayntopia-dev online, and how reliable is it?
Live status for Chrayntopia-dev: online. It reports an uptime that puts the last restart at about 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 25 September 2026.
Performance of Chrayntopia-dev: does it run smoothly?
The last 48 hours saw an average of 211 server fps and a low of 172. The highest entity count was 108,490, including buildings, deployables and everything else. It went as high as 3,748 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Chrayntopia-dev run?
The Rust version for Chrayntopia-dev is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Chrayntopia-dev located?
For Chrayntopia-dev, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 98.142.0.118:28015.
Tags, lists
Which When Is Wipe lists include Chrayntopia-dev? And filters?
The When Is Wipe lists Chrayntopia-dev fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Chrayntopia-dev mean?
The game's server browser reads the tags Chrayntopia-dev publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Chrayntopia-dev enforce? And settings?
Chrayntopia-dev's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Chrayntopia-dev run?
Chrayntopia-dev runs a procedural map of size 4,250 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join Chrayntopia-dev?
Press F1 in Rust and enter client.connect 98.142.0.118:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Capacity is 0 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.