RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
104.143.3.5:28029 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:59 UTC, in 2d 19h. Every Friday at 13:59 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 5
Coming wipes
- 2d 19hFri 16 Oct, 13:59 UTC
- 9d 19hFri 23 Oct, 13:59 UTC
- 16d 19hFri 30 Oct, 13:59 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 23d 19hFri 6 Nov, 13:59 UTC
- 30d 19hFri 13 Nov, 13:59 UTC
- 37d 19hFri 20 Nov, 13:59 UTC
- 44d 19hFri 27 Nov, 13:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:59 UTC 4d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:11 UTCFW 12d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC 18d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC 25d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is holding 0 of its 101 slots at the moment. A seven-day average of 0 players, with a peak of 3. Over the past 48 hours, the peak period was 23:00 UTC with an average of 1 players.
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Over the last seven days, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is #4,847 for player hours, placing it in the top 22% of ranked servers globally.
Wipe times
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 22 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. If it did not hold, that half mark was passed by day 5.
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:59 UTC. On Friday 16 October at 13:59 UTC the next wipe falls due. 4 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server details
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Live status for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: online. Based on reported uptime, the last restart was roughly 7 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: does it run smoothly?
The last 48 hours saw an average of 29 server fps and a low of 12. Buildings, deployables and other world objects pushed the entity count as high as 134,350. Memory use reached 4,319 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
The Rust version for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?
There is no region published for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.3.5:28029 is its address.
Lists and tags
Which When Is Wipe lists include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]? And filters?
The When Is Wipe lists RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a 5x gather rate, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): This server runs standard Rust survival; mp101 (Max players): Slot count: 101; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] enforce? And settings?
By its name, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] uses 5x gathering. The group limit is 8 players, the default. The game mode for this server is roleplay, jobs, towns and rules for roleplay. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map, size 4,500 with seed 238747424, is used by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. hellfires_tv appears as the map name.
Join
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust, press F1, and type client.connect 104.143.3.5:28029 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp101- Max players Slot count: 101.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly A wipe comes every week.
Gameplay
^r- Roleplay This server is for roleplay.
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.