[Local] Build & Practice Server
133.201.143.224:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTCFW 12d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:05 UTC 27d ago | 1 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [Local] Build & Practice Server?
Currently [Local] Build & Practice Server is offline, having last been seen 10 days 3 hours ago.
How does [Local] Build & Practice Server rank against other Rust servers?
Over the last seven days, [Local] Build & Practice Server is #13,890 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What does wipe day look like on [Local] Build & Practice Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on [Local] Build & Practice Server?
The rhythm of [Local] Build & Practice Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 15 hours.
Server
Is [Local] Build & Practice Server online, and how reliable is it?
Live status for [Local] Build & Practice Server: offline, last seen 10 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 17 September 2026.
Which version of Rust does [Local] Build & Practice Server run?
The Rust version for [Local] Build & Practice Server is network protocol 2634 and build 166494, on Windows. Steam updates your game, so the protocol matches when you join.
Where is [Local] Build & Practice Server located?
For [Local] Build & Practice Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 133.201.143.224:28015.
Lists and tags
Which When Is Wipe lists include [Local] Build & Practice Server? And filters?
The When Is Wipe lists [Local] Build & Practice Server fits are: Rust build and creative servers and Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [Local] Build & Practice Server mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags [Local] Build & Practice Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [Local] Build & Practice Server enforce? And settings?
The name of [Local] Build & Practice Server does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does [Local] Build & Practice Server run?
The map on [Local] Build & Practice Server is procedural, created by the game.
Join
How do I join [Local] Build & Practice Server?
Open Rust, press F1, and type client.connect 133.201.143.224:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.