Creative / Build
143.105.53.216:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Creative / Build?
Right now Creative / Build is offline; the last sighting was 6 days 4 hours ago. The past week gives an average of 0 players.
How does Creative / Build rank against other Rust servers?
Over the last seven days, Creative / Build is #15,899 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 6 days 4 hours.
Server details
Is Creative / Build online, and how reliable is it?
Live status for Creative / Build: offline, last seen 6 days 4 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2634 and build 167231, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Creative / Build located?
There is no region published for Creative / Build. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 143.105.53.216:28015.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
Rust build and creative servers, Community Rust servers and Rust creative servers are the When Is Wipe lists that Creative / Build fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Creative / Build publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Creative / Build enforce? And settings?
No gather rate appears in Creative / Build's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Creative / Build run?
A procedural map, made by the game, is used by Creative / Build.
Join
How do I join Creative / Build?
Press F1 in Rust and enter client.connect 143.105.53.216:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.