ai-builder Rust [Test]
144.76.112.244:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ai-builder Rust [Test]?
ai-builder Rust [Test] is holding 0 of its 50 slots at the moment. Averaged over the past week: 0 players.
How does ai-builder Rust [Test] rank against other Rust servers?
By player hours over the last seven days, ai-builder Rust [Test] ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on ai-builder Rust [Test]?
Too few wipes are on record for ai-builder Rust [Test] to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 39 days 20 hours is how long the present world has lasted.
Server details
Is ai-builder Rust [Test] online, and how reliable is it?
ai-builder Rust [Test] is online at the moment. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of ai-builder Rust [Test]: does it run smoothly?
In the last 48 hours, average server fps was 220, and it never dropped below 35. The highest entity count was 65,343, including buildings, deployables and everything else. It went as high as 4,515 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does ai-builder Rust [Test] run?
On ai-builder Rust [Test], the Rust version is network protocol 2633 and build 163794 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is ai-builder Rust [Test] located?
There is no region published for ai-builder Rust [Test]. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 144.76.112.244:28015.
Tags, lists
Which When Is Wipe lists include ai-builder Rust [Test]? And filters?
The When Is Wipe lists ai-builder Rust [Test] fits are: Rust build and creative servers, Community Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on ai-builder Rust [Test] mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules are the tags ai-builder Rust [Test] publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does ai-builder Rust [Test] enforce? And settings?
No gather rate appears in ai-builder Rust [Test]'s name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does ai-builder Rust [Test] run?
A procedural map, size 3,500 with seed 1337, is used by ai-builder Rust [Test]; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join ai-builder Rust [Test]?
Press F1 in Rust and enter client.connect 144.76.112.244:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build This server runs build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.