Last Frontier | DEV | Whitelist
EU 145.239.1.33:27017 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Last Frontier | DEV | Whitelist?
0 of 50 slots on Last Frontier | DEV | Whitelist are filled right now. The past week gives an average of 0 players.
How does Last Frontier | DEV | Whitelist rank against other Rust servers?
By player hours over the last seven days, Last Frontier | DEV | Whitelist ranks #15,947 worldwide and #2,509 in Europe, sitting in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on Last Frontier | DEV | Whitelist?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Last Frontier | DEV | Whitelist?
A single monthly wipe, the force wipe, is all Last Frontier | DEV | Whitelist runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 12 days 15 hours.
Server details
Is Last Frontier | DEV | Whitelist online, and how reliable is it?
Right now Last Frontier | DEV | Whitelist is up and online. It reports an uptime that puts the last restart at about 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Last Frontier | DEV | Whitelist: does it run smoothly?
The last 48 hours saw an average of 97 server fps and a low of 29. At its peak it held 102,340 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,398 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Last Frontier | DEV | Whitelist run?
The Rust version for Last Frontier | DEV | Whitelist is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Last Frontier | DEV | Whitelist located?
Its EU tag puts Last Frontier | DEV | Whitelist in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 145.239.1.33:27017.
Tags, lists
Which When Is Wipe lists include Last Frontier | DEV | Whitelist? And filters?
EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust roleplay servers are the When Is Wipe lists that Last Frontier | DEV | Whitelist fits. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Last Frontier | DEV | Whitelist mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe are the tags Last Frontier | DEV | Whitelist publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Last Frontier | DEV | Whitelist enforce? And settings?
The name of Last Frontier | DEV | Whitelist does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is roleplay, jobs, towns and rules for roleplay. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does Last Frontier | DEV | Whitelist run?
Last Frontier | DEV | Whitelist runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Last Frontier Map.
How to join
How do I join Last Frontier | DEV | Whitelist?
Press F1 in Rust and enter client.connect 145.239.1.33:27017 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/YWEXSJ2DuS is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^v,^r,EU,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^r- Roleplay This server is for roleplay.
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.