Creative / Build
151.177.8.19:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:57 UTC 2d ago | – | – | running | 0 |
| Sun 11 Oct, 18:36 UTC 3d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
Creative / Build is holding 0 of its 3 slots at the moment. The past seven days show 0 players on average and 2 at peak. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How does Creative / Build rank against other Rust servers?
For player hours in the last seven days, Creative / Build holds rank #10,798 and is in the top 49% of all ranked servers.
Wipe times
What does wipe day look like on Creative / Build?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 25 hours after the latest wipe.
What is the wipe schedule on Creative / Build?
Its rhythm is not yet clear from the wipes of Creative / Build on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days is how long the present world has lasted.
Server
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is up and online. It reports an uptime that puts the last restart at about 1 hours ago. In the last 7 full days, it was up for 7 of 168 hours, or 4% of the time. Its first appearance in When Is Wipe data was 27 September 2026.
Performance of Creative / Build: does it run smoothly?
The last 48 hours saw an average of 246 server fps and a low of 240. Buildings, deployables and other world objects pushed the entity count as high as 82,016. Memory use reached 1,617 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Creative / Build located?
No region is published by Creative / Build. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 151.177.8.19:28015 is its address.
Tags, lists
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The server holds 3 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Creative / Build enforce? And settings?
Creative / Build's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Creative / Build run?
A procedural map, size 3,800 with seed 851406787, is used by Creative / Build; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 151.177.8.19:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp3- Max players The server holds 3 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.