Creative / Build
151.177.8.19:28025 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Creative / Build?
Currently Creative / Build is offline, having last been seen 16 days 16 hours ago.
How does Creative / Build rank against other Rust servers?
Over the last seven days, Creative / Build is #16,964 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 days 16 hours is how long the present world has lasted.
Server details
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is offline, with the most recent sighting 16 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 27 September 2026.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2633 and build 165217, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Creative / Build located?
There is no region published for Creative / Build. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 151.177.8.19:28025 is its address.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server are the tags Creative / Build publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Creative / Build enforce? And settings?
No gather rate appears in Creative / Build's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does Creative / Build run?
A procedural map, made by the game, is used by Creative / Build.
Join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 151.177.8.19:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players The server holds 1 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.