build
151.80.25.50:28011 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is build?
0 of 5 slots on build are filled right now. Looking at the last seven days, the average player count was 0.
How does build rank against other Rust servers?
For player hours in the last seven days, build holds rank #15,967 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on build?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on build?
Once a month, at the force wipe, build wipes. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 9 hours is how long the present world has lasted.
Server
Is build online, and how reliable is it?
Right now build is up and online. The uptime it reports indicates a restart about 16 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of build: does it run smoothly?
The last 48 hours saw an average of 1 server fps and a low of 1. At its peak it held 100,748 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,558 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does build run?
The Rust version for build is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is build located?
For build, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 151.80.25.50:28011.
Tags, lists
Which When Is Wipe lists include build? And filters?
These When Is Wipe lists include build: Rust build and creative servers and Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on build mean?
These are the tags build publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does build enforce? And settings?
No gather rate appears in build's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does build run?
build runs a procedural map of size 4,250 with seed 2665, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join build?
Open Rust, press F1, and type client.connect 151.80.25.50:28011 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Slot count: 5.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.