In Rust We Trust
NA 185.100.233.203:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is In Rust We Trust?
At present In Rust We Trust shows as offline; its last appearance was 14 days 3 hours ago.
How does In Rust We Trust rank against other Rust servers?
Over the last seven days, In Rust We Trust is #16,757 for player hours globally and #1,679 in North America, placing it in the top 70% of ranked servers.
Wipe times
What is the wipe schedule on In Rust We Trust?
From the force wipe, an estimate is made of the next wipe for In Rust We Trust. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 16 days 21 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is In Rust We Trust online, and how reliable is it?
Right now In Rust We Trust is offline, with the most recent sighting 14 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 30 September 2026.
Which version of Rust does In Rust We Trust run?
Rust network protocol 2633 and build 165217 on Windows is what In Rust We Trust runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is In Rust We Trust located?
In North America, In Rust We Trust lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 185.100.233.203:28015.
Lists and tags
Which When Is Wipe lists include In Rust We Trust? And filters?
Best modded Rust servers, Rust roleplay servers and Rust servers in North America are the When Is Wipe lists that In Rust We Trust fits. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
These are the tags In Rust We Trust publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does In Rust We Trust enforce? And settings?
No gather rate appears in In Rust We Trust's name. Under the default setting, groups are limited to 8 players. On this server, the mode is roleplay, roleplay rules, towns and jobs. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does In Rust We Trust run?
A procedural map, made by the game, is used by In Rust We Trust.
Join
How do I join In Rust We Trust?
Press F1 in Rust and enter client.connect 185.100.233.203:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^r- Roleplay Roleplay is the focus here.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.