[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
NA 198.96.88.252:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:06 UTC 11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The current population of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is 0 out of 50 slots. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, when the average was 2 players.
How does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
For player hours in the last seven days, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | holds rank #7,772 worldwide, #1,182 in North America, and is in the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The busiest points of its recent wipes drew 2 players on average. 13 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Once a month, at the force wipe, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 11 days 11 hours ago the current world was made. The tags list a monthly wipe schedule.
Server details
Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is online at the moment. The uptime it reports indicates a restart about 11 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: does it run smoothly?
Over the past 48 hours, it averaged 64 server fps, with a minimum of 51. At its peak it held 97,296 entities, which covers buildings, deployables and all other objects in the world. It went as high as 7,800 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2634 and build 166586 on Windows is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game, so the protocol matches when you join.
Where is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
Its NA tag puts [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 198.96.88.252:28080 is its address.
Tags, lists
Which When Is Wipe lists include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |? And filters?
These When Is Wipe lists include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers, Rust servers named for zombies and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
These are the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | enforce? And settings?
No gather rate appears in [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |'s name. With the default limit, groups are limited to 8 players. roleplay with towns, jobs and rules That is the game mode: roleplay. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map of size 4,096 with seed 481981, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Open Rust, press F1, and type client.connect 198.96.88.252:28080 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build Build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.